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Do not use 8x in cutscenes or heavy scripted battles (e.g., Tiamat). It can desync the game logic. Part 3: The "Better Balance" Codes (For Veterans) If you’ve beaten IZJS once, you know the game has a reverse difficulty curve (hard early, easy late). These codes rebalance that. 7. Enemies Scale to Party Average Level Why it’s better: Overleveling in Henne Mines kills the challenge. This code makes every regular enemy (except marks) scale their level based on your highest party member.
Have a custom "better" code for IZJS? Share it in the emulation forums. The hunt for the perfect Ivalice never ends.