-- Kill all scripts for i, v in pairs(game:GetDescendants()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() end end
confirmButton.MouseClick:Connect(killAllScripts) fe loop kill all script roblox scripts hot
-- Kill all scripts with confirmation local function killAllScripts() for i, v in pairs(game:GetDescendants()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() end end end -- Kill all scripts for i, v in
for i, v in pairs(game:GetDescendants()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() end end -- Kill all scripts for i
-- Kill all scripts with delay wait(5) -- wait 5 seconds
confirmation.Name = "Confirmation" textLabel.Text = "Are you sure you want to kill all scripts?" confirmButton.Text = "Confirm"
Here are some additional script examples you can use for FE loop kill all:
-- Kill all scripts for i, v in pairs(game:GetDescendants()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() end end
confirmButton.MouseClick:Connect(killAllScripts)
-- Kill all scripts with confirmation local function killAllScripts() for i, v in pairs(game:GetDescendants()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() end end end
for i, v in pairs(game:GetDescendants()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() end end
-- Kill all scripts with delay wait(5) -- wait 5 seconds
confirmation.Name = "Confirmation" textLabel.Text = "Are you sure you want to kill all scripts?" confirmButton.Text = "Confirm"
Here are some additional script examples you can use for FE loop kill all: